like the way the amaing guy thought of using the screw as water. really cool...
this is a detail. sta, short for statue, on its second file became sta2, which surprised me.
then created and rendered the compelete scene as I wanted it on my wallpaper:
One clever bit of ingenuity by me is to create the grassy feel by creating spikes on the terrain editor and then expanding it. cool eh? No boring flat terrain, and no excessive render time. Problem solved....
and this is the top view
Will have to try doing it with a black background and silbver and golden tinges, with a dark, foreboding color for the water. Later... mebbe...
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